3 #include "FEImportOp.h" 6 #include "FEMorphGen.generated.h" 8 UCLASS(Blueprintable,BlueprintType)
9 class AFEMorphGen:
public AFEImportOp
11 GENERATED_UCLASS_BODY()
15 virtual
bool UpdateConfiguration(
fe::String a_configuration) override;
17 UPROPERTY(BlueprintReadWrite, Category="Operator",
18 DisplayName="SkeletalMesh")
19 USkeletalMesh* m_pSkeletalMesh;
21 UPROPERTY(EditAnywhere, Category="Operator",
22 DisplayName="MorphTarget Name")
23 FString m_fsTargetName;
25 UFUNCTION(BlueprintCallable, Category="Operator")
26 bool ExportVertexMap();
28 UPROPERTY(EditAnywhere, Category="Operator",
29 DisplayName="VertexMap Filename")
30 FString m_fsVertexMapfile;
kernel
Definition: namespace.dox:3